- Joined
- Jul 17, 2012
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I knew that this topic would be up sooner or later here and I'm glad you raise ths point! My personal opinion on this is that many of us who have been rpg gamers have one day or another, dream of making our own personal game with our own personal storyline and vision. While this could not be done in the past due to a lack of programming knowledge, we now have rpg maker that could help us achieve the unachievable!I feel people shouldn't want to go commercial, they should be given it through hard work and dedication in doing something they love. Being some greedy bastard is going to end up making you like every corporation in the world, and as an indie developer you should stay away from that.
Certainly when we see most commercial games using the same graphics of the RTP or even modified graphics, many of us tends to believe that the developper lacks creativity/vision and is lazy to make custom graphics. But what we forget is that the developper may not have sufficient money to pay for an artist. He/She is trying to achieve his/her childhood dream and there is indeed a very long road to walk before making a professional looking game.
The 1st commercial rpg maker game is a 1st step in the commercial industry and the developper will indeed learn a lot from this experience. I believe that a developper needs at least 3 commercial releases to learn how the fans react to the game and learn the aspects of marketing/communication.
Take example of Aldorlea games, their 1st release was more or less simple, but as the company progresses in their releases, their games tend to improve a lot in terms of graphics/story/professionalism. This is the best example of a rising company who will go very far if they keep improving each year. Amaranth games also is the reference to show that one can go very far if one believes in ones dreams to be commercially successful.
Personally, I don't think 'greed' as you say, motivates them to try their luck with rpgmaker but it is more the feeling that each developper thinks he/she has that special story and vision of a game and wants to share that with people. Each game has its own soul and you can tell how talented/passionate or dull someone is, just by playing their game.

