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By default, common events can only be executed when you have an event call a common event, or if a common event runs automatically when a condition is met.With this plugin, you can assign common events to certain buttons on the keyboard. When that button is pressed, the common event will be executed as long as you are on the map and common events can be executed!This allows you to create your own special logic when certain keys are pressed, without having to find or write a plugin for it.So for example, if you wanted to press a button to switch the order of your party members while on the map, you can create a common event and then put together the event logic. Finally, you can assign this common event to one of your game buttons! No scripting required. 


More information and downloads available at HimeWorks

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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