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- Dec 24, 2014
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I have a common event that tracks spell upgrades. So the more you use them it ad's +1 to a counter. When counter reaches requirements, the spell upgrades the rank. The common event is ran after you cast the ability.
What I've noticed is if you kill the last enemy on screen OR do an aoe spell that kills all enemies at once, this common event doesn't run. It's like the battle system takes priority over this. Is there any way to make it so the common event will run before the victory processing occurs? The combat screenshot shows most of the combat system scripts to see which ones I'm using.


What I've noticed is if you kill the last enemy on screen OR do an aoe spell that kills all enemies at once, this common event doesn't run. It's like the battle system takes priority over this. Is there any way to make it so the common event will run before the victory processing occurs? The combat screenshot shows most of the combat system scripts to see which ones I'm using.



