Common event force equip items not working. Show two weapons during attack

JakHydro

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Okay so, one of my characters has like 3 different forms, in his last form I wanted him to Dual-Weild where if he has a light sword he can only equip a dark sword, and if he equips a dark sword he can only equip a light sword, and if he equips a twilight sword he can't dual wield. So since the whole dual wielding kinda makes it super generic, I have it where there's a replica of the weapons in the armor, so the light sword allows to equip the dark sword "armor" and vice versa, Now I'm setting a common event to Attack so that both swords will be shown, even if one is set as armor. I'm trying a ton of conditions if x sword and y armor, where both get removed and then equip weapon y and armor x, and then attack once more. But when I try to equip the new weapon it doesn't come up, to equip, none of the light swords or dark swords show up available to equip, probably because the characters initial class doesn't allow either of those weapons, and then the same problem would happen to a character with his dual wield class being unable to equip the armor. Anyone has any ideas how I can make both weapons show?
 

Zanazaru

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How about making special items the player can't get himself but the class can equip? You would of course need to take the weapons away after the fact ^^
 

JakHydro

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But then I would need to re-equip the weapons that the character had equipped, which won't show up
 

Zanazaru

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You have to check what weapons he has equipped before yes ^^ I did something like this for a cbs with a two weapon fighter in rm2003 for individual weapon damage^^
 

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