rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
Firstly, please place this in the right forum if it isn't. I can't find it cuz I'm a dumb.

Okay, so I'll get to the point. I made a system to where you can spend a currency to learn a skill, in the skill menu. So it works no problem... here's the problem, I hate having the menu be closed out. I've googled and found the results-- for VX Ace. I know it's a scene interpreter of sorts, but I've googled ANYTHING for MV and came up short... I'm at a lost at this point. any help will be appreciated.
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,885
Reaction score
11,842
First Language
German
Primarily Uses
RMMV
it doesn't exist for MV.

As you already found out, the common events need a game interpreter to function, and by default those only exist on the map and on the battlescreen.
Writing a new Interpreter is not something that any programmer can do - it requires quite a lot of experience in programming. Which is why only one such script existed for Ace and none yet (that I know of) for MV. Maybe someone in Japan might have written such a plugin, but here on this board (which handles all international support outside Japan) no one mentioned any solution for MV the few times it was requested (I once wrote about it but I misremembered, Tsukihime never converted the scene interpreter script to MV).

The only alternative is to re-open the menu at the end of the common event.
 

Ace of Spades

Regular
Regular
Joined
Jan 19, 2017
Messages
162
Reaction score
243
First Language
English
Primarily Uses
Firstly, please place this in the right forum if it isn't. I can't find it cuz I'm a dumb.

Okay, so I'll get to the point. I made a system to where you can spend a currency to learn a skill, in the skill menu. So it works no problem... here's the problem, I hate having the menu be closed out. I've googled and found the results-- for VX Ace. I know it's a scene interpreter of sorts, but I've googled ANYTHING for MV and came up short... I'm at a lost at this point. any help will be appreciated.
You can try this plugin: EIS Menu Common Events
I haven't tried it yet myself, but it appears to add the functionality of calling a Common Event without closing the menu.
 

ct_bolt

Creator
Regular
Joined
May 3, 2012
Messages
1,367
Reaction score
989
First Language
Javascript
Primarily Uses
RMMZ
Firstly, please place this in the right forum if it isn't. I can't find it cuz I'm a dumb.

Okay, so I'll get to the point. I made a system to where you can spend a currency to learn a skill, in the skill menu. So it works no problem... here's the problem, I hate having the menu be closed out. I've googled and found the results-- for VX Ace. I know it's a scene interpreter of sorts, but I've googled ANYTHING for MV and came up short... I'm at a lost at this point. any help will be appreciated.
No clue if this would help but I made a menu that doesn't change from the map_scene... might help you...
You can try this plugin: EIS Menu Common Events
it appears to add the functionality of calling a Common Event without closing the menu.
Also is a very good option. Thanks for pointing that one out @Ace of Spades :)
 
Last edited:

rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
No clue if this would help but I made a menu that doesn't change from the map_scene... might help you...

Also seems a very good option.
First one doesn't work for me I'm afraid. The second one I tried but it bugged with the choices and crashed.
 

ct_bolt

Creator
Regular
Joined
May 3, 2012
Messages
1,367
Reaction score
989
First Language
Javascript
Primarily Uses
RMMZ
First one doesn't work for me I'm afraid. The second one I tried but it bugged with the choices and crashed.
Mine doesn't work?
Does the plugin work? Open a menu on the map? common event doesn't work?

Edit:
Oh crap yep that version didn't support other scenes, woops forgot I have to code the rest for the default scene windows (item, skills, etc.) to correspond. Sooo yep crap.. .nvm that for now then. The version I wrote before was for a whole custom menu :/

Edit #2:
Date: 4/5/2020
Items now work.
 
Last edited:

rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
Mine doesn't work?
Does the plugin work? Open a menu on the map? common event doesn't work?

Edit:
Oh crap yep that version didn't support other scenes, woops forgot I have to code the rest for the default scene windows (item, skills, etc.) to correspond. Sooo yep crap.. .nvm that for now then. The version I wrote before was for a whole custom menu :/

Edit #2:
Date: 4/5/2020
Items now work.
wow sorry I didn't even know there was a reply... so good news is it almost 100% works. All that is a problem now is when you learn the skill via the menu, you have to hit cancel to end the process otherwise it locks up. I don't get why. I tried to 'exit the event' and 'erase event' but neither of those work.

Edit:
I recorded of what happens... even got an error somehow.
 
Last edited:

ct_bolt

Creator
Regular
Joined
May 3, 2012
Messages
1,367
Reaction score
989
First Language
Javascript
Primarily Uses
RMMZ
wow sorry I didn't even know there was a reply... so good news is it almost 100% works. All that is a problem now is when you learn the skill via the menu, you have to hit cancel to end the process otherwise it locks up.
Oh? Hmmm... yeah guess it is still slightly buggy. I'll look into that soon hopefully.
The video is under private though so I can't view it...
Screenshot_20200411-091336_Chrome.jpg
 

ct_bolt

Creator
Regular
Joined
May 3, 2012
Messages
1,367
Reaction score
989
First Language
Javascript
Primarily Uses
RMMZ
Hmm I see interesting... good to know...

...could I get a console screenshot (F8)?
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,885
Reaction score
11,842
First Language
German
Primarily Uses
RMMV
I get that but what am I suppose to take a screen shot of once I open it?
of the entire console output, that is the right part of the example window given in the post above.
he need those error messages to see what is going on and what went wrong
 

rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
of the entire console output, that is the right part of the example window given in the post above.
he need those error messages to see what is going on and what went wrong
Ah I get it okay. I'll try to replicate it. Thanks
 

rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
Oh? Hmmm... yeah guess it is still slightly buggy. I'll look into that soon hopefully.
The video is under private though so I can't view it...
okay so apparently from what I can tell maybe it's because I went too fast in the menu or something, but I snagged it. 1586968072203.png
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,885
Reaction score
11,842
First Language
German
Primarily Uses
RMMV
should probably have attached the error
the elements screenshot of your first post is absolutely useless to us. we asked for the console output and the console output only (see which tabs are selected on the top of the screenshots)

fortunately your second screenshot at least contains the console as a second part after the useless elements parts.

And the error output says that the core engine cannot find an actor ID. There is no plugin mentioned at all in that trace, all files involved are core files of the engine.

Which also means that this error has nothing to do with the plugin provided above or anything else, it has something to do with your database being incomplete or wrongly referenced.
What exactly did you do/tried to do when you got that error?
 

rikucotton

Regular
Regular
Joined
Dec 22, 2013
Messages
47
Reaction score
2
Primarily Uses
the elements screenshot of your first post is absolutely useless to us. we asked for the console output and the console output only (see which tabs are selected on the top of the screenshots)

fortunately your second screenshot at least contains the console as a second part after the useless elements parts.

And the error output says that the core engine cannot find an actor ID. There is no plugin mentioned at all in that trace, all files involved are core files of the engine.

Which also means that this error has nothing to do with the plugin provided above or anything else, it has something to do with your database being incomplete or wrongly referenced.
What exactly did you do/tried to do when you got that error?
Basically the moment I 'cancelled' out of the purchase of the first skill I quickly went over to the second skill and bought it which caused the error. Doing it fast enough causes the issue. Strange how speed is the answer. Only thing is besides that I don't want to be required to hit chancel once you buy the skill otherwise it locks up.
 

ct_bolt

Creator
Regular
Joined
May 3, 2012
Messages
1,367
Reaction score
989
First Language
Javascript
Primarily Uses
RMMZ
Hmm... So no clue what the console log error you are showing has to do with my plugin
...However here ya go, I do have a fix for this...

Sorry it took so long for me to check further into this. Simple fix really.
Updated to v2.20 Re-Download and add the following script after your message/choice/etc. window is closed.
Code:
returnToProperWindow()
1587012829139.png

The problem was pretty simple... once the choice window is closed the game doesn't know to refresh and reactivate the skill window. So we have to tell it to. I may work an "auto-fix" into my menu-on-map system soon but for now just use that function to return and refresh the window after choice options, etc. ;)

Seems to work nicely for me :)
Updated menu-on-map itch.io page to show this feature in use now :)
 
Last edited:

Latest Threads

Latest Posts

Latest Profile Posts

Spiffing up maps is actually a lot of fun.
So the concept for my Game Jam project is way more than I can complete before the deadline. But I think I found a way to get the core done and make the incomplete parts either not really noticeable or make them a part of the story for now. That sneaky, dastardly Krampus! Then I can complete the rest. Did I mention that this is fun?
I've been working on a game called "Eternal Sunset". Is there anywhere here i can "show it off" maybe? Wondering what others think.
What do you do when there are lots of offers online but you don't have even a slight chance of ever playing those myriads of games?

Forum statistics

Threads
136,549
Messages
1,267,376
Members
180,219
Latest member
Wevep
Top