rikucotton

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Hmm... So no clue what the console log error you are showing has to do with my plugin
...However here ya go, I do have a fix for this...

Sorry it took so long for me to check further into this. Simple fix really.
Updated to v2.20 Re-Download and add the following script after your message/choice/etc. window is closed.
Code:
returnToProperWindow()

The problem was pretty simple... once the choice window is closed the game doesn't know to refresh and reactivate the skill window. So we have to tell it to. I may work an "auto-fix" into my menu-on-map system soon but for now just use that function to return and refresh the window after choice options, etc. ;)

Seems to work nicely for me :)
Updated menu-on-map itch.io page to show this feature in use now :)
It seems after some tests, it no longer crashes when doing it super fast. I think it's safe to say this can now be closed.
 

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Driving to Florida today to spend a week like we did last year. Looks like it will just be me and the Mrs. But she sleeps a lot longer than me so I will still have time to work on my Game Jam project. :stickytongue:
I think I have an unhealthy obsession with ornamentation... :kaoswt:

alice_frame_leaves.png
Pixel art is TOO hard
Respect the basic tilesets... ...
Making the next dungeon look more "dungeon" with traps, switch etc...
Harder than I thought it would...

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