Capitán

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I have set up a simple web system were the game pulls a version number from the server,


How it works:


Game retrieves the version number from the servers rb file version.rb which contains the following code:


$server_version = 0.1


Then it evals the version.rb file to inster the global variable into the game,


The game compares the $server_version to the $client_version using this code:


if $client_version != $web_version then
$game_temp.reserve_common_event(2)
end

# This is run inside of an in-game event.


this should simply run the common event if the two numbers are different,


so I changed the $client_version to 0.0,


if my math is correct 0.0 does not equal 0.1,


so why isn't the common event starting?
 
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Engr. Adiktuzmiko

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Have you tried debugging it? like seeing if the if actually turns true?


if $client_version != $web_version then
p "true"
$game_temp.reserve_common_event(2)
end


this should print out true if the condition is true which then means the problems lies on the actual common event call..


TBH, since ur doing it in an event you could just use the default conditional branch event command and go to third tab to use a script call based condition and call the common event using the default event command too


CommonEvent.PNG
 

Capitán

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Edit: It did print true, I was looking at the wrong thing, but the common event still doesn't run.


48128ff66b324f2bbeec7929f27d39a1.png
 
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Jonforum

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if $client_version != $web_version then
$game_temp.reserve_common_event(2)
end

# This is run inside of an in-game event.

did you try 

Code:
//not equal value or not equal type    
x !== 5
 

Engr. Adiktuzmiko

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Did you try to use the event method that I posted?
 

Capitán

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