- Joined
- Jun 30, 2014
- Messages
- 2
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Basically what I'm trying to do is set up a system where when an enemy takes damage, they play a sound. The thing is, I want each enemy to have their own "hurt" sound when they take damage. So based on the enemy troop that takes damage, they play a certain sound file. I've been searching around a little bit and can't quite find a script that allows me to do this. I first tried Battle Reactions by Hime, which worked kind of okay, but there was too much text and too long of a wait after every time the enemy took damage.
Is this at all possible?
Is this at all possible?
Last edited by a moderator:


