I'm not so sure the player fire ever really worked to begin with. I'll take a look at some point though. Perhaps today.i really don't see the flickering on the player radius :/
Unfortunately no. SetFire applies to all firesIs there a way to adjust amount of flicker a fire can have?
So you can make a big fire have more flicker than a small campfire... for example
Edit: Player fire flicker fix is up at: https://github.com/Aesica/community_lights
Assuming this was for the MV version. I didn't touch the MZ one yet. Sorry this came in as an edit, but I'm not sure if I'd be breaking any double-post rules.