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- Jan 12, 2020
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- RMMV
Hm.. That does make sense, except, yeah, it's not holding up in effect. Because the sweet spot for me is definitely removing the offset altogether and leaving that line as:
I've tried both 18 and 12. They both predictably increased the offset upward, causing it to be misaligned. This is with the offset of 12 for example:
You can see in Aesica's original example, the offsets are only slightly off what they should be at -24, whereas mine is quite significantly off.
Meanwhile, Moon_Haven seemed to have no idea what we're even talking about.
There's definitely something weird going on.
ETA: I'm using 1104 x 624 resolution, just as a point of reference. I also have a 2x zoom in the current scene, but I disabled the zoom and it doesn't seem to move or affect the lighting.
Code:
let ly1 = $gameMap.events()[event_stacknumber[i]].screenY();
I've tried both 18 and 12. They both predictably increased the offset upward, causing it to be misaligned. This is with the offset of 12 for example:

You can see in Aesica's original example, the offsets are only slightly off what they should be at -24, whereas mine is quite significantly off.
Meanwhile, Moon_Haven seemed to have no idea what we're even talking about.
There's definitely something weird going on.
ETA: I'm using 1104 x 624 resolution, just as a point of reference. I also have a 2x zoom in the current scene, but I disabled the zoom and it doesn't seem to move or affect the lighting.
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