Companion dies definitively when killed in battle.

cebmetal

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Hi!
First apologies if this is already in the forum, as I do not speak English, I have searched but did not find anything, maybe because I have not written it well.

The question is that I am doing battle events which nothing happens by default if you die.
I added an exception for if the MC dies the game is over, but now I was testing that if a teammate dies, the same thing happens, the teammate continues, should I put exceptions for all teammates to remove them from the group if he dies, or can it be done automatically?

Thank you!
 

ATT_Turan

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You can implement perma-death in two ways.

1 - In the event where you're calling the Battle Processing, at the bottom you can just check for each actor to have the Death state, and if yes, remove them from the party.

1695315153100.png

2 - You can use a plugin like VisuStella Skills and States Core to make it automatically happen during battle, as soon as they get the state applied.
 

cebmetal

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Thank you so much!
I didn't have that many enemies on the map, so I did it manually!
Thank you!
 

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