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What I want to do is display the outcome of a two variables.  In my game there is an alignment system that stores 1 point for each good and evil action you do.  There are two variables.  What i want to do is if  Variable 8 > Variable 9 then display Your alignment is Good else your alignment is evil.    Any way to do this?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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