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- Dec 29, 2012
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I made a comparison between the lighting scripts that I know. Note that this table might not be accurate because I overlook things relatively easy.

Notes:
* CSCA does support presets.
I can't attach headlights to my cars... I mean.. I need a script with dynamic lights.
Basically what I need a lighting script that:
> Supports dynamic lights on moving events that are not parallel events.
> Has clear terms of use (Does not have to be free).
> Preferably comes with light presets.
> Can adjust the time of day BEFORE the map becomes visible. I hate it when I enter a map and I see the map flicker from day to night as a player.
> Compatible with large maps.
> Light offsets.
> Comes with RGB colors.
> Has the option to be turned off during battles (and preferably also during the day).
Conclusion:
None of the above scripts seem to have everything I need unless I missed out on some features?
Any ideas/tips?

Notes:
* CSCA does support presets.
I can't attach headlights to my cars... I mean.. I need a script with dynamic lights.
Basically what I need a lighting script that:
> Supports dynamic lights on moving events that are not parallel events.
> Has clear terms of use (Does not have to be free).
> Preferably comes with light presets.
> Can adjust the time of day BEFORE the map becomes visible. I hate it when I enter a map and I see the map flicker from day to night as a player.
> Compatible with large maps.
> Light offsets.
> Comes with RGB colors.
> Has the option to be turned off during battles (and preferably also during the day).
Conclusion:
None of the above scripts seem to have everything I need unless I missed out on some features?
Any ideas/tips?
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