When the game is compiling when you playtest, (I can only assume that's what it's doing) it has some sort of indicator for its progress.
EDIT: It being similar to XP (just showing that it's compiling and which files it's compiling) would probably be just fine.
Code for Implementation:
Not a programmer.
Mockups: See attached file. Even if I'm wrong about what it's doing, it should at least say what it is doing. (iirc, RMXP shows its compiling progress on the title bar.) EDIT: Changed the image to be more accurate to how I would like it and how XP does it.
Why is this feature good?
I'm suggesting this feature because whenever I playtest, it lags a LOT, (at least on my computer, which is slow) and it gets really frustrating when it takes longer than normal.
This feature would, of course, relieve that frustration.
If something fails, it would be a lot easier to diagnose.
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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