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Lol- here's an idea- A complete RTP game with literally no custom content whatsoever.

No editing skills, equipment, actors, using maps outside a blank map for startup and the sample maps... The only thing you can customize are events, actor startup equipment (although you can't modify what types of equipment they use) troop events, common events, B+ Tiles in the world map and /possibly/ a few on a sample map.

You must introduce all 10 actors at some point in the game and they have to use their original names and must at some point in the game act according to their actor bio in the database, and you must use the obvious main villain antagonist demon king from the RTP enemy list. You also must include turn-based combat.

I don't think I will limit myself to making Actor 1/Eric the main character. 

I was trying this for a second and I'm not sure how I want to do this and how I want to introduce the characters. 

It's just, the whole idea to this is to see if it's possible to make a fully-fledged game without any real custom content aside from any systems made from common events, variables, script calls, choices, and conditional branches.

This process may possibly be utilized on earlier versions of RPGMaker.

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