Completely removing transitions in battle

Cerveau

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Is there a way to remove transition animations before and after battles?
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The idea is when enemy encounter scene triggers, no transition will be animated, thus instantly proceeds to battle.
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Same goes after battle, no fade to black transition occurence. Just quick zapping of the player back to the game map.
 

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*sigh* I'm so sick of this heat! :kaosigh::kaoeh:

Between Rona and MZ, might as well buckle down and get serious in dev
I did it. I finish the test after 2 days 6 different subjects. Now I'm freeeeeeee
Got a nice little platform coming along backwards compatible with MV.

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