- Joined
- Aug 29, 2014
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- 350
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Alright, so take a look at this screenshot.
http://imgur.com/uMTlRrk
The goal of this room is to push the orbs in such a way that they'll cover the green buttons. The orbs keep rolling until they hit a wall, so you need to get clever with how you push them.
The problem I'm getting is making it so whenever an orb passes or lands on a button, it will press it and turn on a switch. The all 3 switches are on, the puzzle is complete. I want to make it so any orb can activate any switch, but doing so from what I've researched requires an absurd amount of variables and conditional branches. I can't help but feel that there needs to be a better way to do this. Can anyone help?
http://imgur.com/uMTlRrk
The goal of this room is to push the orbs in such a way that they'll cover the green buttons. The orbs keep rolling until they hit a wall, so you need to get clever with how you push them.
The problem I'm getting is making it so whenever an orb passes or lands on a button, it will press it and turn on a switch. The all 3 switches are on, the puzzle is complete. I want to make it so any orb can activate any switch, but doing so from what I've researched requires an absurd amount of variables and conditional branches. I can't help but feel that there needs to be a better way to do this. Can anyone help?

