'Ello there.
I absolutely adore this script. It's perfect for a game I'm working on. I also love the random discovery I had (when putting this into my game - in the demo I had no idea) of that CLOTHES CAN HAVE GRAPHICS OMG THEY CAN BE DRESSED lghgkhge. Clothes!
That being said, I obviously added some graphics and such (and will probably add more - I like people having a lot of customization in the game, and I plan to add for different skintones, too, at some point... gyah). Anyway, I then tried to add a cloak. Well it didn't work so well (it showed up on the sprite and overlapped) so I thought 'mehh, it's my fault, I'll fix it later but I don't want to deal with it right now'. Because it is that way. Haha.
But then I tried to add four accessories - a mask, two headbands (in different colors) and earrings. I added an ":earrings" to the composite section. I made it so the mask = glasses ("glassesmask"), and the headbands I counted as helmets ("helmetbandblack" and "helmetbandwhite" for file names).
Then I put them in the handler section (the earrings also), made armors with that, and labelled them. I had them all go in the "head" section (so, when equipped, the player would equip them with 'headgear').
The graphics, however, don't show up. At all.
When I put, say, the headband on (despite having files in the "chara" AND the "faces" section of the composite)... there's no change. You don't see it on the character. It doesn't cause an issue (no errors) I just don't see the graphic.
Is this because it's coded in that only "accessory" and "body" items show up? If so, where can I change it so that head items can show up too?
Sorry to be a bother, it's just I've spent four hours on this issue alone with it, and at this point I'm headbanging.
(also, about the cloaks. Cloaks would have to have a front and a back layer. Is the back layer showing in front of the character (despite having a :cloakRear) be coded into it, too? And where/how do I change that?)
Your help would be greatly appreciated, thank you.
Kunabee.