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- Oct 25, 2017
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- RMMV
Hi there,
I am confused how to make condition which applies effect(DMG boost) only if character is dual wielding
Example i would want to have:
1-Character has equipped 1 Sword = his basic attack + attack from weapon - THIS IS NORMAL STAT IN GAME
2- Character has equipped 2nd Sword into 2nd weapon slot (dual wield) = his basic attack + attack from weapon 1 + attack from weapon 2 + BONUS EFFECT 20% dmg
I dont see any variable which would check if character has number of EQUIPPED items, only variables to check if Weapon is in inventory and thats useless.
Could you help me please?
Is it possible to do this without any scripts? If there is script which one and what exactly should i use?
Thanks
I am confused how to make condition which applies effect(DMG boost) only if character is dual wielding
Example i would want to have:
1-Character has equipped 1 Sword = his basic attack + attack from weapon - THIS IS NORMAL STAT IN GAME
2- Character has equipped 2nd Sword into 2nd weapon slot (dual wield) = his basic attack + attack from weapon 1 + attack from weapon 2 + BONUS EFFECT 20% dmg
I dont see any variable which would check if character has number of EQUIPPED items, only variables to check if Weapon is in inventory and thats useless.
Could you help me please?
Is it possible to do this without any scripts? If there is script which one and what exactly should i use?
Thanks


