- Jan 30, 2015
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So, i'm trying to trigger animations based on the direction the player or actors are facing, but the only way to do it with diagonal is through script call. i'm a noob at it and couldn't find the right way to do it. the closest thing i could find is this
Problem is, in my case, i'm using galv's idle event, so the character needs to be idle for a period of time for it to work, so this solution isn't for me. If anyone could help me with this it would be fantastic. thanks.
Hello. I'm using Galv's Diagonal Movement plugin. I want to set a condition to check if the player is facing diagonally. In the Conditional Branches "Script" field, to check if the player is facing down, I'm using: $gamePlayer.direction() == 2 That works, no problem. But if I use a diagonal...