Conditional branch for menu

Status
Not open for further replies.

Zino97

Villager
Member
Joined
Mar 17, 2014
Messages
25
Reaction score
0
First Language
Russian
Primarily Uses
hello guys i have a problem I want to change the windowskin when the menu is open for this i got an event on the map which activates a switch if the b button is pressed (esc on default) and this switch activates a common event that changes the windowskin for the menu i used tsukihimes scene interpreter script so that the commen event will work in scenes like the menu for axample but i still need a conditional branch in this common event so it wont change the skin evreytime i press the b button becasue this button is not only used for the menu but to change the skin only if the menu scene is active i think this script is the one i need
http://himeworks.com/2013/11/custom-use-conditions/

but i dont know how to use the formula to check if the scene
_menu is active please help
 

Zino97

Villager
Member
Joined
Mar 17, 2014
Messages
25
Reaction score
0
First Language
Russian
Primarily Uses
Ok i made it with events
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,354
Reaction score
8,533
First Language
English
Primarily Uses
RMMV

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,040
Members
137,569
Latest member
Shtelsky
Top