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- Aug 23, 2012
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As I'm working on my game, I basically want to implement dialogue that varies based on how many party members
are present.
For example, I want to rest at an inn and if my Party leader is alone, he'll say
"I wish to stay for the night."
But if he has at least one party member with him, he'll say
"We wish to stay for the night."
I just simply need to know the script code to put in the conditional branch.
Thanks.
are present.
For example, I want to rest at an inn and if my Party leader is alone, he'll say
"I wish to stay for the night."
But if he has at least one party member with him, he'll say
"We wish to stay for the night."
I just simply need to know the script code to put in the conditional branch.
Thanks.