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- Jul 24, 2015
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So, I'm using a script that calls abilities from another map, and plays out their move route.
(XAS Ace is the script name)
https://atelierrgss.wordpress.com/rgss3-xiderowg-action-system-xas/
^There's a link to it
Now what I would want is a way to have a move route only be done IF a certain item is equipped.
Like: "If Shortsword is equipped, then do move route"
I'm sure there is an easy way to do it with a script function in the move route but I don't exactly know what it is.
That's all. If anybody knows how to do a conditional branch in a move route I'd be grateful. Thanks!
(XAS Ace is the script name)
https://atelierrgss.wordpress.com/rgss3-xiderowg-action-system-xas/
^There's a link to it
Now what I would want is a way to have a move route only be done IF a certain item is equipped.
Like: "If Shortsword is equipped, then do move route"
I'm sure there is an easy way to do it with a script function in the move route but I don't exactly know what it is.
That's all. If anybody knows how to do a conditional branch in a move route I'd be grateful. Thanks!
