- Joined
- Jul 15, 2013
- Messages
- 23
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Swap Attack for Another Skill...
Okay, this is interesting...
In my game one of the things is, when using a bow or gun as a weapon, I don't want people to use "Attack" because (in my game) "Atk" is "Strength"
I want bows to use a Skill called "Shoot" which uses "Agi" (Dexterity)
Mechanically the two skills are different, one uses Strength opposed by Defense, the other uses Dexterity opposed by Dexterity.
I already have the Shoot skill done.
Currently I just have the Bow seal the Attack Skill, and then unseals the Archery skill set, which has Shoot in it.
Is there a script I can write that simply replaces Attack with Shoot when a bow is equipped? Thank you.
Okay, this is interesting...
In my game one of the things is, when using a bow or gun as a weapon, I don't want people to use "Attack" because (in my game) "Atk" is "Strength"
I want bows to use a Skill called "Shoot" which uses "Agi" (Dexterity)
Mechanically the two skills are different, one uses Strength opposed by Defense, the other uses Dexterity opposed by Dexterity.
I already have the Shoot skill done.
Currently I just have the Bow seal the Attack Skill, and then unseals the Archery skill set, which has Shoot in it.
Is there a script I can write that simply replaces Attack with Shoot when a bow is equipped? Thank you.

