Mr. Trivel

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Name: Conjure Weapons


Version: 1.1


Author: Mr. Trivel


Created: 2015-11-27


 


What does it do?


Allows skills to conjure weapons that last for a few turns or until battle ends.


 


Screenshots:


Nothing to really show here.


 


How to use?


Find a skill that you want to conjure a weapon and place the following tag in it's note field:


<ConjureWeapon: [WEAPON_ID], [DURATION]>


[WEAPON_ID] - ID of the weapon you want it to conjure


[DURATION] - How many turns it'll last, 0 being it'll last for whole battle.


 



Plugin: <Link: Github>


How to download Script. Click the link above, there will be a button named Raw, press Right Click -> Save As.


 


Terms of Use:




Don't remove the header or claim that you wrote this plugin.


Credit Mr. Trivel if using this plugin in your project.


Free for non-commercial projects.


For commercial use contact Mr. Trivel.






 
 
Last edited by a moderator:

CielRpg

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The plugin is not working for me. It's always giving me a type error whenever i use the skill. Pls help.
 

Andar

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@CielRpg then it would help if you give us a screenshot of the console output when that error message shows.


However, most typeerrors are either that you tried to load an incompatible savefile (does the same happen on a new game?), a misconfiguration of the plugin (please give a screenshot of the skill you're trying to use this plugin with) or an incompatibility between several plugins (what other plugins do you have? the console output would show the involved plugins)
 

CielRpg

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Here are the screenshots of the skill and error.

Screenshot (128).png

Screenshot (127).png
 

Andar

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wrong notetag - weapon IDs are the numbers from the database


a correct notetag would be


<ConjureWeapon: 5, 2> and that would conjure weapon number 5 for 2 turns.
 

CielRpg

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 Im using the notetag you posted and it is still giving me the same error
 

Andar

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1) have you started a new game after installing the plugin, or did you load a saved file - the second option is wrong, you need to start a new game after most plugin changes.


2) post a screenshot of the console so that we can see the full error message if 1 was not the solution.
 

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