Console optimizations to consider?

Tuomo L

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Hello, I will convert my game into PS4 compatible in near future and was looking for any other people's experiences and suggestions of things I should do before hand and any common pitfalls to avoid?

Before 9500 people say it, I'm already an authorized Sony partner so no need to tell me it'll be expensive to become one.
 

AceOfAces_Mod

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One thing that needs to be ironed out right off the bat is how the game will scale to the screen. It is possible by getting the resolution of the display and apply it as the game's resolution. There is the issue where some elements may look weird (the text box, for example).

I wonder how MV will fare on consoles, though. I know that it's possible on Xbox One through WinJS and upload the UWP package, but it does need some tweaks to work well.
 

mlogan

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I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Kes

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But it's asking a "How do I...?" question, which makes Commercial Discussion the wrong section.
 

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