Introduction
Creates a console scene, where you can write some code and something happens depending
on what you wrote. The effects are defined by the user of the plugin.
Features
- 20 customizable codes and consequences that you can define.
- Customizable background image.
- Switches linked to codes.
Screenshots
Console scene with a black background
Console scene with custom background
How to Use
With this plugin you can enter in the console scene with the plugin command "scene_console".
You can set codes and events for all codes.
For example: You can set code 1 to be 1234, if you write 1234 in the console
scene then event 1 will be triggered and so.
You can set switches for any event too, that can be modified in parameters.
For example: You can set switch 1 to the code/event 1. So if you want the
event 1 to be triggered once the code 1 is written, the switch 1 must be ON.
Terms of Use
- This plugin is free for commercial and non-commercial use.
- You have to give the proper credits to "Desolaser".
Change log
Version 1.1.0:
- Added switches linked to codes.
Credit and Thanks
- Desolaser.
- lordosthyvel.
Author's Notes
This is a very simple plugin, but i want to add some other functionalities later. It would be nice if the community can give me some ideas.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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