- Joined
- Mar 13, 2012
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So, I've been thinking a bit on this...
Would you/what would make you consider constructing a new language for your game?
I mean, if you have elves, Sindarin or Quenya might be a bit problematic for a commercial game (licenses et cetera), yet you might want to use some different language for them, if you don't want the player to understand without some serious effort. Obviously, using a real world language is possible, but that would make things just as hairy, since some players might be fluent in that, too...
Thoughts on the issue? It seems to have worked with Hylian in the Zelda series, and so on...
Would you/what would make you consider constructing a new language for your game?
I mean, if you have elves, Sindarin or Quenya might be a bit problematic for a commercial game (licenses et cetera), yet you might want to use some different language for them, if you don't want the player to understand without some serious effort. Obviously, using a real world language is possible, but that would make things just as hairy, since some players might be fluent in that, too...
Thoughts on the issue? It seems to have worked with Hylian in the Zelda series, and so on...

