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I've noticed that, for some reason, MV's games pause execution when minimized. Is there any way to change that?

I need the game to continue running even when minimized because of certain things such as loading of custom maps. If a server in my game has a custom map and its hosted on a slow file server, or the file is big or the player's connection is slow, the client may take a long time to download it and thus its expected that the player will alt tab and do other things while they wait. Having the execution pause in such moments would be annoying for the player and thats something I would like to avoid.


From my experience, I don't think its NW.js' fault, since I've made other types of applications using it and I've never noticed a pause in execution. How can I fix this?

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