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So I've just added controller support to my project with Quxios' QInput Plugin and while I was testing out the Message Backlog (I changed the input for the message backlog to 'tab' and the tab key in the QInput plugin to 'Y' on the controller), I noticed that the input was being spammed when I just pressed the 'Y' button normally causing the backlog to open and close at a ridiculous rate. In my original project, if 'Y' is held for a while, the game would crash, but in the reproduction (video below) of the problem it does not. Is there anyway that I can get it to where it only registers the input once per button press?

Here are all of the plugins I used:
https://mega.nz/#!SDogBYhI!mEfcGENWTAZrdciV5oUvTLwinVk-sDroi3WjMP6WlLs

This is what happens when I press 'Y' on the controller.

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