Convert SideView to simple FrontView ?

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Benji01

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Hi,
I decided to rewrite my thread - so here we go:
I want to convert the sideview system, into front view.
My game has only 1 actor.
I have found out how to move his position.
I want to use charsets as actor & enemy sprites, I do this with victor's battler graphic set up.
I even found the line in his script that defines where the character moves if taking a step forward, running, etc.
So I got this, but there are more Problems:
1.
How can I change it so, Actors on default look 'up' and not left?

2.
How can I chang eit so, Enemies on default look 'down' and not right?

3.
When enemies take action in battle, they move right - where can I change it so they just move
down towards my actor - who is positioned in the bottom middle of the screen, just above the UI.

Please help me ;__;
I have given my battle screen a lot of thought on how I can create the most amount of variation in enemies.
There are literally tons of charsets for all different kinds of monsters, probably about 50% more than actually
drawn enemies AND when using a charset, I don't have to get an extra on-map-character for the enemy, because
its all in one. I was about to use Sideview, but ALL boss sprites are front view.
I didn't think it was that hard, I remember in VX Ace Victor had a script for such kind of front view system and
it was really easy to setup ~ has nobody ever needed something like this in MV ? I couldn't find anything on
the internet, seems everybody is fine with using sideview... :/ I don't like sideview.

Link to Victors Plugin:
https://victorenginescripts.wordpress.com/rpg-maker-mv/battler-graphic-setup/

bye!
 
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Celianna

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Closed due to OP's request.

 
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