WCouillard

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Coolie's Battle Turn Count Window v1.0
turn_count_window.png


What does this do?
It adds a small window to battle that displays the turn count.

How do I customize it?
There are options in the plugin to change the position of the window, as well as the width of the window. The height is set to one line because I can't think of a time where you'd need more than one.

How is compatibility?
Should be extremely high, as it only aliases functions or creates new ones. If you are using YEP_MessageCore and RS_MessageAlign, you are going to want to put this plugin below them to take advantage of being able to use escape codes in the Battle Turn Window.

Additionally, if you are using AB_EnemyBook, you want to put this plugin above it to avoid a visual bug where the Battle Turn Window is called above the Bestiary window during battle.

Terms of Use
OK to use this in any project, commercial or non-commercial. Credit in-game, please.

Where can I get it?
Here on my Pastebin (click "download" button, keep filename the same)

Let me know if there are any major issues, I will try to patch for compatibility if I can. This was made for RPG Maker MV 1.6.1 so I cannot promise it will work in earlier versions, but it probably will.

What comes next?
Since this plugin relies on updating the turn count when the Party Command Window opens, it will likely feel very useless to those of you who disable that window or those of you who use Auto Battle plugins, so I am working on updating the turn count another way, to create compatibility for those types of plugins.
 
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Raggon

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hey, plugin is awesome.

can i save the turn count of the last battle as a variable?
Also get the name of the last enemy troop fought?

just ideas to maybe make side quests that say you beat a monster in X turns you get a reward or something.
thanks!
 

Arctica

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If you wish to expand this in the future and want to show individual turncounts for each actor, _tpbTurnCount stores the number of turns for each actor and is updated when the party member's time gauge is full(i's their turn). Obviously this is also useless if the battle system of a given game doesn't utilize the Turn Based system.
Oops, just noticed this is for MV, maybe what I stated might be a bit different.
 
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WCouillard

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hey, plugin is awesome.

can i save the turn count of the last battle as a variable?
Also get the name of the last enemy troop fought?

just ideas to maybe make side quests that say you beat a monster in X turns you get a reward or something.
thanks!
You can use enemy.deathTurn() as a condition with Yanfly's Extra Enemy Drops plugin to make enemies drop something if defeated in X turns or under, I believe.
 

ShadowDragon

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Link gives error 403,not showing or pending.
 

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