You don't need to use any of those licences - quite on the contrary, especially the GPL and its variants are made for program code, NOT for simple games, and they pose a lot of difficulties if you try to use them for artwork or game designs that are not programmed (and you don't usually program with RM unless you use your own scripts.
You don't need to add any licence for publishing a RM game, you can publish it as-is, especially if you stay non-commercial.
Adding other licences might cause you problems when they require you to allow thingsa that you aren't allowed to give on - but don't forget that all those licences are only there if you want to give others special rights to the project, you don't need any such licence to publish a game for free.
The only thing that might cause problems is that when you use store-bought resources, you have to encrypt the published game (you can't allow anyone to open it in the editor to extract the resources after publication).
that was part of my concern because I've added in some of my own scripts, I'm a programmer for a living so I'm used to dealing those licenses I'm just now getting back into video games I haven't really done much since the first rpg maker came out lol thanks for the response though mate solved that problem haha I was worried about it for about a day and a half , ty again
So I guess then I could simply Credit Enterbrain in the credits of my game as well as in a readme file?