Corniflex

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Yanfly Engine Plugins Addons
by Corniflex


Introduction :These scripts are addons for Yanfly Engine Plugins (YEP).


Install Instructions :

  • Always place the addons under ALL the YEP scripts to avoid issues.
  • Check the required scripts list for each addons.

    Also check the version for required scripts :
    If your scripts are newer some compatibility issues can happen depending of what the update contains.




AftermathLevelUp Addon (v1.00) :

Features :

  • Display unlocked classes when your hero level up.
  • Display unlocked but not yet learned skills when your hero level up (when used with SkillLearnSystem).

    They will be shown in the same skill list as the default "learned skills".




Screenshots :


Harold unlocked new classes :


bJILU2q.png



Required Scripts :

  • YEP_VictoryAftermath.js (v1.05b)
  • YEP_X_AftermathLevelUp.js (v1.00)
    And any of the following :
  • YEP_ClassChangeCore.js (v1.07)
  • YEP_SkillLearnSystem.js (v1.07)



SkillLearnSystem Addon (v1.00) :

Features :

  • Show non unlocked skills and display the level requirements on the right panel.
  • There's an option to change the order of the learn skill list :

    By ID (by default)
  • By Name
  • By Unlock Level

[*]You can also choose to display the skill type on the right panel (as every skill type is mixed in the list).




Screenshots :


Locked skills in the list and requirements :


IpUImIj.png



Required Scripts :

  • YEP_SkillLearnSystem.js (v1.07)



ClassChangeCore Addon (v1.00) :

Features :

  • Display locked classes in the list and provides info about how to unlock them on the right panel.


    Will only show classes that the character can unlock with his starting unlocked classes.

[*]Change the list into a dynamic class tree so everything can be seen at once !

[*]Both options can be combined at will !

  • You can have a tree with all classes displayed (see screenshots).
  • Or have only currently unlocked classes displayed. The tree will "grow" when you unlocked new classes !

[*]Navigate through the tree using arrow keys.

  • UP and DOWN to go to another class of the same column.
  • RIGHT and LEFT to go to next and previous class (the first is used if many).

[*]Also works with subclass.




Screenshots :


List of unlockable classes and requirements :


747qEK9.png

 


Simple tree view (11 classes) :


deHNiqL.png

 


Large tree view (45 classes) :


EDy2R9c.png



Required Scripts :

  • YEP_ClassChangeCore.js (v1.07)
    Optionnal :
  • YEP_X_Subclass.js (v1.00)



License & Commercial Use :


See here for my license.


In short : Feel free to do what you want with my scripts (commercial use or not), just include me in the credits.


Be sure to also respect Yanfly Terms of Use !


Sources :


Feel free to suggest changes or report any bug on the Github repo.


Credit and Thanks :- Yanfly for the awesome work and nice coding style that allowed me to learn a lot about RPG Maker Scripting.


Voilà, have fun with these scripts and don't hesitate to report any bug or suggest new features !
 
Last edited by a moderator:

gambitben

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This are some amazing addons! I'm loving the class tree, could it be possible to have it with skills also? 


Amazing work, keep it up!
 
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Corniflex

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Thanks for the comment !


I've already planed to try to do the same with skills through SkillLearnSystem.


The problem is there will be no way to show that a skill depend on the character level.


So I think the tree will be exactly the same as the class one : You'll see for each skill what previous skills are required and at which level (which will be 0 and hidden until we have levels for skills).


But if you have another idea I'm all ears !
 

Obsidian

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Nice work! That is a really impressive list of classes - any chance you plan on releasing your database?
 

Radis3D

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yey, cool addon..


hhmm, like online game..


but for offline game, i think, this add on can be more useful too..


let me bookmarked it :3
 

AlexanderWii

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Hi, with these addons I completely blocks the game immediately after starting the game, even I have to force closure to exit the game
 

Corniflex

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Which addon did you activate ?


If you have ClassChangeCore Addon, I guess it could come "from" it :


You'll need to deactivate the Yanfly ClassChangeCore plugin (and the Subclass one if you have it) and my the addon and see if it works without them.


If yes, that means you have a loop in your classes dependencies. Like A require B and B require A.
 

Mojo907

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Hello, this is quite the impressive plugin, one thing that seemed to come across in my playthrough with it. It didn't seem to recognize <subclass only> tag, since my other classes are subclass only I didn't want the players switching out the subclass for the primary, or combining subclasses.
 

RogdagoR

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Oh cool addons :D i'm looking forward for the skill tree ^^


Any chances to see a sort of addon for add a variable amount of stackable actions per turn for YEP CTB? With different action weight for each skill? u.u
 

Itchys

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Really nice addons, Thanks ! :D
 
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I'm having the same issue that Mojo907 had, the class tree plugin doesn't seem to recognize the <Subclass Only> or <Primary Only> tags. Which is problematic because I have four classes that are supposed to be mains only, and several classes that are supposed to be subclasses only.


I hope this will be fixed soon.
 

Crashic

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Hey. It looks very cool! Is it possible to change the appearance of arrows?
 

ArcheoFox

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I would love to use this great plugin but he don't works at all for me, maybe because of the new 3.1 update?
Help please.
 

SlySlySly

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Hello! I was wondering how you work it. I did not know where to find the commands/notetags to set stuff up. Where can i find this stuff?
 

Silenity

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Cool plugin. However, the DarkRectangle for the ClassLevel is off by a few pixels and I'm pulling my hair out trying to fix it. D:
EDIT: Fixed it!
Line 399 subtract 6 from the x value of the dark rectangle to align it with the others.
50d4117b570241cff156f7e704b09f97.png
 
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Raol

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Krystek_My

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The class tree seems inteasting. Meaby I'll use it. Good work!
 

chobokid

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Does anyone know how to only display icons under the class tree?
 

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