RMMV Corpse Party: Frozen Fear

InochiPM

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This will be a repost from the Corpse Party forum since it was a lot of information to type up!
But the game is called Corpse Party Frozen Fear.

It may seem dumb to some but it took me a while to get all of the many ideas and thoughts out of my head and onto paper hah!

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Main Characters
1. Yuno Kikuchi (喜久地 祐乃) - Main character, Looking for his 6 friends
2. Mimi Iwasaki(巌埼 ミミ)- Childhood friend, artist, flippant
3. Souta Imai (今伊 宗太) - Junior high friend, Wears a plum colored coat with a beanie
4. Takashi Ono (大野 宇司) - Ghost hunter friend, reason the group of 6 is there.
5. Keiko Murakami (村神 影子)
6. Gonta Inoue (井上 権田)


Plot
Frozen Fear takes place in a new school entirely, up in the rural areas of Yamagata where snow accumulates in high quantities. Their sits a middle school/junior high school that's been abandoned for years, having once boasted the highest scores in the area.

The basis for the schools evil is largely to do with a cult that worshiped a deity named "Ha No Tsurara 刃の氷柱" or Icicle Blade.

Having to require a ritual where a person is frozen to death and tossed off a cliff that's at the farthest part of the forest surrounding the school, having failed the ritual by the sacrifice surviving the ritual the deity cast snow and frost all across the area blanketing and freezing the entire school and its faculty.

The spirits of the faculty and those cult members still roam the halls of the school in search for new sacrifices to which they hope to appease the deity.

Thrill seekers, ghost hunters and careless teenagers venture to the frost covered school only to find themselves trapped inside of the sprawling building. remnants of the previous students and other adventures lie scattered across the area, frozen to death, bludgeoned to death and other freaky ways to die caused by the sprits.

(Once trapped in the school it follows the same pocket dimension rules. having the real school be a dilapidated building covered in light snow. )

The sprawling Western school building is host to three floors, a large gymnasium, auditorium and pool all of witch are frozen over with the seemingly endless snow and frost that blankets the entire area for miles around.
with Japanese and western styles mixed this school seemed like it was once a great place to learn and make friends.

With the roof caving in in some places letting the snow and ice pile up on the inside causing most ways to be blocked.

The main protagonist is Yuno Kikuchi. A young teen from out of the area there in search of his friends that went missing a month prior to leaving for the school to see if the ghost sorties were real.

On arrival he notices there are tire tracks leading away from the building but no sign of the car his friends were driving. Yuno would try to call his friends cellphone once more hoping to find them when he hears the ringtone of his friends phone coming from within the half open door of the schools large entrance causing him to cautiously step inside and search for the ringing cellphone getting trapped within the dimension where his friends are sure to be stuck.



Area Descriptions

Foyer/Entrance: From where you came in, the doors that were once broken and stuck open now slam shut behind you an a even colder chill fills the air. Walking up to the raised ground area you bother not taking your shoes off since these floors have seen better days. The small lockers adorning the area are decrepit and dirty, some even toppled over spilling shoes all over the place making it hard to navigate the area without almost tripping.

Auditorium: A large scale room for the schools choir to sing in and to hold assemblies when the school needed to announce something. Now the stage with once pristine red curtains now lie tattered and draped across revealing only a small portion of the back stage with the rest obscured by darkness. Listening closely to the stage will reveal a quite but eerie hymn mysteriously echoing from the darkest depths of the back stage. Further investigation might be unwise.

Gymnasium: With two large basketball hoops hanging down from the ceiling and one volleyball net barely clinging to the polls its supported by with the bleachers extended all the way on one end and the other side having been retracted all the way to the wall, on further inspection of the closed bleachers a red frozen liquid seeps from the underside, best to not look to far into it..
The gym was a mess of scattered balls of all kinds and a large pile of snow in the corner of the area where the ceiling had caved in. on further inspection of the pile you notice a leg sticking out from the side and a hand on the farther right, "Must have been crushed..."

Pool: A large sprawling five lane pool that tapered downward at the other end to make the water deeper for the divers. All of the diving boards were either bowed in a downward shape or broken off and lied in the depths of the now half frozen pool. The deepest end coated in a light layer of snow as well as the rails that led into the shallow end of the pool, inspecting the rails they seem sturdy enough to climb down. with a soft landing of snow under foot, walking over to the deep end would reveal more than what anyone would bargain for as under the ice laid preserved bodies of people who you presume were swimming at the time it all froze over... but how did they get the look of fear on their face as they were only frozen in the deep end?

Cafeteria: Stacks of tables and chairs littered the surrounding areas, blocking off one of the two entranced into the kitchen. Inspection of the kitchen area where the food was once served proved to be rather difficult as the stench of something rotten lingered in the air. with no way that you know of to get in the back of the kitchen you turn around to head back out the way you came to look for another way through.

Kitchen - Back Area: coming around the back of the building from a staff entrance you come face to face with a cloud of horrid smells and iron, the kitchen ceiling had caved in on the right side blocking the doorway into the cafeteria and serving areas.
Large pots were all lined up on the gas burners, having no way to light the flames who ever had decided to set these up gave up right after I would assume... Further inspection of the pot reveals bloody hand prints and pieces of flesh scattered about the table top. You turn around and head for the exit before your stomach gets the better of you and you make a mess. On your way out you notice 4 large metal doors that likely lead to individual freezers.

Science Room 1-A: On the first floor there's a science classroom to the left of the foyer. Being one of a few doors that actually work that aren't caved in from the rooms above deciding to enter wouldn't be to bad of an idea. Exploring the many cabinets yields not a lot of information about science but more about the history of the school and the downfall of the faculty. Finding a newspaper clipping that shows a picture of the school before the snow blanketed the region, and the headlines reading of a supposed cult that worshiped a god in the deep parts of the forest.

Art Room 3-A Having climbed the only workable flite of stairs to the third and second floor you make your way to a series of seemingly randomly numbered rooms one of which is the art room, entering reveals a seemingly normal room with a few paintings on easels all in a circular pattern around a very large hole in the ground. Peering into the empty void makes you dizzy so you try to avoid its gaze. with a bit more exploration you realize that the other side of the room is blocked off my stacks of desks and chairs to bar the door from opening. What went on in here?

Faculty Room: From the outside you can hear the faint sound of talking and whispers, thinking it might be your friends you try to open the door on the right side. Gripping the handle to pull on the door yields a deafening silence from the other side as all of the talking and whispers fade away. Feeling perturbed you walk to the other door and it slides open with ease to a very dark room. feeling your way around the wall yields nothing and in your search for a light switch you hand grazes something very cold and Icey. reeling back from the feeling you think its wise to head back into the dimly lit hallways for now until you find a light source.

Nurses Office: After your experience with the Art Room, you head down the hall to find the sign on the wall states "Nurse" thinking there may be some supplies left over to help keep yourself in tip top shape you enter without hesitation. On entry to the room all of the curtains are drawn around the bed with the feint light from the cracked and broken windows shining through casting shadows of the beds, with a glance around the room you head for the nurses desk to find a nametag and nothing but some papers on the previous students that visited her. A certain Natsumi Sato seemed to be the nurse at this facility in its working days. after searching the desk a loud clanging sound resounded through the room, with a chill down your spine you turn about to see dark shadows being cast through the curtains surrounding the beds. With a hurried breath you run from the room and shut the door trying to process just who were casting the shadows in the beds and why did they look somewhat similar to humans...but not?

Principals Office: A small office resided next to the foyer of the school and in the back was presumably the principals office. Sadly the door to his or hers office is locked up tight. Further inspection of the front office yields another newspaper that states "The investigations of the mysterious disappearances in the woods behind the school are underway" you wonder what they found.. if they even tried at all once the snow blanketed everything?

Library : A large sprawling library stand before you as you enter the double glass doors. the smell of must and mildew fill your nose as you wander the large bookshelves, coming across a few that have tipped over and crumbled under the weight of some of the books. Feeling like a person could be under one of the piles you thought it best to stick to the books that adorn the dust and frosty covered shelves. Going behind the Librarians desk you find a skeleton of what seems like a girl huddled underneath, putting you a bit off you step away from the desk and head on out of the library with less knowledge than when you entered.

Student Council Room: Behind a pile of snow the door to the student council room laid stuck, a quick survey of your surroundings you find a pole to a broom or a mop, using it to pry the door open with a good few heaves before a thick frosty fog spilled out of the room. Staring into the inky blackness you slowly enter the room to find the previous members of the council stuck in their chairs frozen in place. With pale blue skin each had an expression of an action like they were flash frozen mid debate with a keyring dangling from the neck of the president. Hoping to be able to gain access to some of the locked doors you swiped the keys, but in doing so the head of the president cracks and slides off her shoulders. escaping as fast as you entered you swear you heard feint weeping from the room as you shut the door.

Printing Room: Past the auditorium and down the hall lies the printing room, the double glass doors covered in frost and writing done by ones fingers that read "Be it beast, god or demon we will not fail" done in shaky handwriting. As you peer into the room you notice the hand of the person is not to far from the door but missing the whole of the other parts of the body. You decide to look around the other class rooms before entering the cold depths of photocopying and human remains.


Computer Lab/Room: At first glance the computer room seemed dusty and unused for many years, having very old PCs adorning the desks with the rolling chairs scattered about. Surveying the area you find a small key on the main desk where the teacher would sit, pocketing the key you turn to exit the room as you feel something is a bit off. Glancing back you find one of the Pc's has turned on and the light frosted screen displayed the words "Ice runs in our veins, leave before it chills your bones" once reading the sentence and ruminating over its meaning all of the screens light up around you. Causing panic as they let out a screaking sound that sounded like dying technology you flee the room at once.

Toilets(Floors 1, 2 & 3): Each toilet had its respective male and female counterparts, the third floors only having two stalls each as they were much smaller and farther out of the way to students.
Floor one's mens toilet had its floor caved in leading to a deep inky hole in the ground where the sound of running water could faintly be heard yet the pipes jutting out showed no sign of once having water in the ever.
Floor one's womens toilet was locked with no way to get inside.
Floor two's mens toilet was a host of bad smells and locked stalls, with the slight ringing sound coming from the back of the room, the closer to the stall you got the louder and more headache inducing it got.
Floor two's womens toilet was the worst of them all by far, exploration seemed like a good idea when the sound of running water was heard from outside the room. rushing in to see two dangling bodies from the rafters of the room being hung there. The poor girls looked as if they had been lifted up in the air where they stood. their shoes were neatly laid next to the first and second stall as if to try and state they did this themselves.

Garden/Woods Entrance: Hoping for a way out of the school of nightmares and frost you come face to face with a withered garden, once proud and lush now frozen and snow covered. to the left of the first few planters mounds laid three holes to which i would only assume were shallow graves two of witch had the remains of one female student and one male student bones shattered and tossed away like last weeks old newspaper. the dried bit of blood on the shovel next to the holes gave clues to that there was someone doing these horrific murders. Stepping back from the graves to wander to the wide gaping maw of the woods, snow coated the path and a stiff wind blew through the trees.

Wooded Path: The winding path was wrought with peril and danger from mounds of snow that concealed drop offs to the hills below from which there was probably no return if you fell into. A few broken trees here and there and the occasional mound of red snow that you just knew was either human remains and or where a struggle was. The branching paths had a habit of returning you back to intersections once traversed which only made the cold that much colder as time went on.
(Can freeze to death if you stay to long out in the woods)

Frozen Lake: Playing your cards right and following the markers should yield you a trip to the frozen lake witch the cliff overhangs. from where a very large hole was cracked into the lake, with the scattering of a few bones here and there but with no way down to the lakes frozen top from the cliff. Having to travers the sloped area from the side of the lake sends you into the frozen surface where the remains of one of your friends was. His plum colored coat and beanie were the first indicators it was him. Deciding to pull his remains to the side of the lake and set them in the soft snow hoping that he finds peace you decide to head on back to the school in search of your other 5 friends.
 

Mr. Detective

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This sounds like it could be its own standalone game, instead of a fan game...
 

InochiPM

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This sounds like it could be its own standalone game, instead of a fan game...
I mean yeah, I think of it more like how Dead Patient is its own game but still in the Corpse Party Universe lol
 

Sword_of_Dusk

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The failed ritual angle immediately gives me Fatal Frame vibes.

Not a criticism, just an observation.
 

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