So I had to leave this for a couple of days because it was giving me a headache. To start off, I'm making an evented title screen using hime's plugin, and what I'm trying to accomplish can be seen in pictures 1 and 2, basically, when a save file is present, all the options including continue adventure are available, and when a save file isn't present, the continue option is tinted grey and isn't available. To try and accomplish this I've created a conditional branch in a common event that you can see in picture 3 which uses the if DataManager.isAnySavefileExists() to change a variable depending on if the save file exists or not, if one exists, value = 1, if not then 0. Then in the next picture, I've called the common event and created a conditional branch that says if a save file isn't present, turn switch 1 on, and if it is present, turn switch 2 on. If no save file is present, switch one activates which tints the continue option grey and in the next picture you can see I've made the option unavailable. If a save file is present, the other switch activates which makes continue available. The problem is that regardless of whether a save file is present or not, the continue option is available and I'm not sure what im doing wrong, any help is appreciated.