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Hello, everyone! I need some support with this, since I have little knowledge on how audio works this way.

I know that, working with audio files, we need to find a balance between quality and optimization. I was using BGM and other audio files in OGG that works at 256Kb/s of bitrate, which has quite a good quality.

But my question is, if such bitrate quality can affect the performance of the game (audio lag or delay), or the time it's needed for the audio file to be loaded completely.

May I need to reduce it?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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