Hello, everyone! I need some support with this, since I have little knowledge on how audio works this way.
I know that, working with audio files, we need to find a balance between quality and optimization. I was using BGM and other audio files in OGG that works at 256Kb/s of bitrate, which has quite a good quality.
But my question is, if such bitrate quality can affect the performance of the game (audio lag or delay), or the time it's needed for the audio file to be loaded completely.
May I need to reduce it?