Could i escape the root of Event after importing or loading Save files.

youngjinna

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this is Example.
1. Player had to "Save" during 'Part A' of "B Event".
2. In next map, Player will be die.
3. And will import
save file.
the question is, after Importing
that Save file, how could i escape the root("B Event").
 

Shaz

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You would need to separate them, so the event that saves and the event that takes them to the next map are not the same event.

Some people give a warning in a separate event (a person you can talk to who'll warn about what's going to happen and offer to save, or suggest to save, or a save crystal or other kind of icon, whatever).
 

youngjinna

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oh, oh that's right! okay, ill try you advice. thanks a lot!
 

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