Countdown Skills

Square_art

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I wonder if it's possible to create some countdown skills.

1) Skills which can't be used for some time after every use. (e.g. super explosion which player can use only 1 time for 4 turns)

2) Skills which work after some time of its activation. You know, like 'Jump' from FF, which deals damage after 2-3 turns after the order to do it. But more complicated, you know, with possibility to interrupt this skill, if character under stun or KO, and possibility to act, while this skill preparing to be acted.

Any ideas? :)
 

Alexander Amnell

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Yanfly has a script that lets you put a lot of restrictions on skills like cooldowns and waits and such that would help with that kind of stuff. I think it's called skill restrictions.
 

kerbonklin

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There's also Yanfly Lunatic States you can use to do most of these things.
 

Square_art

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Yanfly? Yanfly Lunatic States? What is it? How those scripts look like? Where can I find them?
 

Square_art

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Sorry guys, Yanfly Lunatic States sounds new for me.

Can anyone, who knows scripts write a countdown script here?

Something for skills like 1) and 2) from the 1st post of topic.

I'll be very thankful!!
 

Shaz

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Moving to Script Requests
 

Alexander Amnell

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http://dl.dropboxusercontent.com/u/23043573/RPG%20Maker/RMVXA%20Scripts/Casting_Time.txt this will accomplish the jump-like ability and this:

http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-restrictions/ is the script I was talking about before, that will accomplish the first one.

Yanfly? Yanfly Lunatic States? What is it? How those scripts look like? Where can I find them?
1. go to your favorite search engine

2. click on the textbox

3. type in the script name... in this case 'yanfly skill restrictions' or 'yanfly lunatic states' in the searchbox

4. press enter

5. read the results
 

Shaz

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Have you found this? Does it do what you need? (in other words, can this be closed now?)
 

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