coucassi

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Heyho,

I am using Yanfly's Counter Control to designate counter skills. I just noticed that counters are not activated if the battler is hit by a multi-target attack, for example one that targets three random foes, even if all the user conditions are met and the counter rate is a 100%. It works however if I change the same attack to target just 1 foe.

Anyone knows if this is normal behaviour? If so, can I do anything about it?
 

ATT_Turan

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Look at the plugin parameters that you configured when you installed the plugin, and the instructions for the plugin.

In the plugin parameters, the Default Conditions for counter attacks to be triggered says Single Target must be true. If you want to change that for all counters in your game, then you make it Single Target false.

Otherwise, if you want to override it for a specific counter skill, you give it custom conditions and don't list a targeting type.
 

coucassi

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... now I feel stupid. Of course it's in the Plugin Parameters.
 

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