Cover Targets

Tsukihime

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This script provides a "cover target" effect for your states. When a battler uses a skill that adds a state with a special "cover target effect" to a target, the user will receive the state instead. While this state is active, the user will cover the target if the cover conditions are met. By default, this means that the target has less than 25% of their max HP.


A single battler can cover multiple targets at a time, and can cover both actors and enemies at the same time. For example, if you have a scope that allows you to target all battlers, then your battler can cover for everyone.


When the state is removed, the targets will no longer be covered.


Get it at Hime Works!
 
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DarthVollis

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Reminds me of Final Fantasy 6.
 

Probotector 200X

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This is really cool. It's more, "flavorful" sometimes to have characters that only cover one person at a time. Also lets you make interesting states that make enemies block for you, or vice versa.
 

Nohmaan

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If you can cover your entire party, what's the effect on enemy skills that hit all members?  Is there a way to set it to exclude what would be considered AoE skills?
 

Tsukihime

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If you can cover your entire party, what's the effect on enemy skills that hit all members?  Is there a way to set it to exclude what would be considered AoE skills?
You will take all the hits as long as your state is active.


This is the default behavior.


You can exclude certain skills by using the Cover Conditions script, which determines whether covering is allowed or not.
 
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