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So I was thinking of a crafting system where you could create items with a specified number of items however you could use less items and try your luck to get it without using so many materials or you could pump a ton of resources into it and get a really strong item. 


Example:


Iron Sword


Requires:


2 Iron


2 Wood


2 Leather


You can put in the exact materials to receive an iron sword, 1 of each and have a chance of receiving an iron sword, or 3 of each and have a chance of receiving an upgraded iron sword, or 5 of each and get a guaranteed perfect iron sword with increases stats, etc.

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