Secretly a Teddybear ʕ•ᴥ•ʔ
- Oct 11, 2012
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Curvy stuff would most likely be a extra addition for when the main stuff is done, I'd say. Not high on my priority list but noted : >I'm excited for whatever you make! Perhaps you could make more monster sprites and item icons eventually? I'm curious to see if you can make curved cave and cliff walls, but whatever takes your fancy!
Thank you for the ladders and ropes, and that farmer looks good.
Monsters are always such a thing. In the end you'd mostly go for all the generic things, which are nice for a start but there are only so many xD
I'd like to go creative with them once I got the generic ones out of the way~
*invites Indrah to the "Smexy-Shiny-Spiderbutt"-Club*Dat spider has a shiny butt. I approve. (everything else also rocks but you know, that goes without saying).
Making mine-additions was actually something I did consider to add to the caves x3Gah... quit amazing me!
Here are some ideas on what to make:
Although, anything you make will be awesome.
- tiles to turn caves into mines (maybe even have mineral nodes to go with the icons)
- more town/farm village/city stuff
- status effect icons (dark and light elements are missing)
- castle tiles
- custom shadows to use with the tiles (regular rpg maker shadows look terrible with the tiles)
- more of those awesome battlers
- maybe try to make some simple pixel animations for battle (none exist for rpg maker)
Yeah the ingame shadows suck; just put them there because it'd also look weird with completely nothing. But extra-shaded tiles will be added to an extra tile-sheet once the overall tileset, in this case caves for example, are done; so I can release the normal thing and the shadowed editions : >
I like to always have multiple variations.
I try to stay away from in-game batteling stuff for now and first concentrate on more overworld stuff :3
Once I got some more essentials for it, I can concentrate more on battlers and possible animations; for now the battler was just some playing around to see how it might look like
Pfffft.The cave looks better and better! But give this poor guy an exit and maybe some clothing?
What I would want to see the most, would be monster sprites. Spider is a good start, what else? Rats, Skeletons and Orcs (maybe in two recolors/variants?) would be on top of my list.
And as I already said, stairs for the cliffs would be very useful. It would also be great, if you could make a pitched roof version for all the roofs, not only the thatched roof.
Oh, and the outside entrance to caves/dungeons. I also noticed that the other dungeon tiles you made have no exit? At least the existing doors don't fit that well with this blue-darkish dungeon/temple.
Clothing and exits are overrated : D
Yeah, I wanted to go through the generic sprites first. Then move on to some mroe creative ones :3