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This feels like there's a very obvious solution - but my googling is failing me.

Say I have a sign that I want to display text in a dialog window when the player hits the action button -- how would I make that happen? I can't seem to be able to figure out how this happens.

Thanks for the help.
 

mlogan

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You'll want to make an event that is triggered by Action Button and priority is Same As Character. Then you can use the event command Show Text.

You can either put the sign in the scene when you are mapping it and have the event be on top of it with no picture or put the event image as the sign by scrolling all the way down in the image selection box to the Tileset selections.
 

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