- Joined
- Dec 24, 2016
- Messages
- 6
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- English
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I'm currently trying to create a passive where when the party is outnumbered by the enemies in a fight, a certain actor gets a power boost ( Something along the lines of boosting the attack and defense stats for example). Problem is, I'm a total noob at this and I don't understand anything about what Yanfly is talking about when he explains his how to do this in his ''Lunatic Mode'' thingy. Can someone explain to me what this means and how I can make it work like I want it to? Thanks in advance.
<Custom Passive Condition>
if (user.hp / user.mhp <= 0.25) {
condition = true;
} else {
condition = false;
}
</Custom Passive Condition>
( That's Yanfly's formula for a conditional passive, which I don't get )
<Custom Passive Condition>
if (user.hp / user.mhp <= 0.25) {
condition = true;
} else {
condition = false;
}
</Custom Passive Condition>
( That's Yanfly's formula for a conditional passive, which I don't get )


