Creating a Dungeon Crawler-esque RPG in MV any suggestions?

DragonBlade650

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I am currently developing a Quest-Based RPG that has the player exploring randomized dungeons full of different things to do.

Any suggestions?
 

MushroomCake28

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I see this more of a question about Quest-Based dungeon crawler games in general than a specific question about something related to the RPG Maker MV engine. Therefore, I'm moving this to General Discussion.

Moved to General Discussion


Your question is very general and broad, so I can't give a specific answer. It really depends on what your goal and your vision for your game are.
 

DragonBlade650

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Thanks, i didn't really know where to put it.

I just want to hear ideas from other people so i have an idea of what people would want in a game like this.
 

HumanNinjaToo

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If you're just looking for ideas, maybe you should check out some demos or full games that have done random dungeons with quests and things to do.

Without you being a bit more specific, it's hard to discern what type of ideas you're looking for.
 

DragonBlade650

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That's not a bad idea, any recommendations on demos i could check out?
 

HumanNinjaToo

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Here's one called Dungeon Down, an IGMC 2017 entry. The video is a let's play/first impressions with Driftwood gaming. I'm not big into dungeon crawlers, but I liked the combat in this one.

EDIT: I'm not 100% sure, but I think when people use the term rogue-like they are talking about these dungeon crawler games (I'm not sure on all terminology) so maybe doing a search for "rogue-like" in the demo/game threads would turn up something interesting.
 

DragonBlade650

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I played Dungeon Down for awhile, yeah it did help to give me ideas for my game.
 

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