- Joined
- Mar 29, 2012
- Messages
- 180
- Reaction score
- 18
- First Language
- English
- Primarily Uses
- N/A
So I've decided to forego the whole "monsters drop gold" route, and instead go for "monsters drop useless themed items that you sell for gold" (broken fangs, pelts, etc). but I don't want the loot items to clog up the regular item page, or the key item page, so I'd like to create a new type of item (ie "loot") that I can designate items as, and have a new section in the item menu for them.
I had a look in the scripts, and I thought I'd done the right stuff (added a line in the vocab page, added a new window page (basically just C/Ped the key item page), and added a "if the item is Item type and is not key_item and is loot_item, then it's a loot item" line in one of the item pages), but I obviously missed something, since it's not showing up in the database as either a type I can designate items as, or a term I can specify a name for, or anything. Am I totally barking up the wrong tree? I really though it'd be quite simple
I had a look in the scripts, and I thought I'd done the right stuff (added a line in the vocab page, added a new window page (basically just C/Ped the key item page), and added a "if the item is Item type and is not key_item and is loot_item, then it's a loot item" line in one of the item pages), but I obviously missed something, since it's not showing up in the database as either a type I can designate items as, or a term I can specify a name for, or anything. Am I totally barking up the wrong tree? I really though it'd be quite simple
