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EDIT: Re-wrote for clarity
My game is heavily dependent on custom menus. For most of them I am using Luna Engine and it is being more than enough. However, I have run into a roadblock.
The "draft" is below:
The "process" idea is:
Can anyone help me? Thanks in advance!
My game is heavily dependent on custom menus. For most of them I am using Luna Engine and it is being more than enough. However, I have run into a roadblock.
The "draft" is below:
The "process" idea is:
- The user moves the menu on the left menu
- The system shows the currently slotted spells on the right
- The user clicks on an element on the left menu
- The cursor "jumps" to the right menu, allowing the user to select a slot
- The user selects a slot
- Another menu allows the user to select a spell for that slot
Can anyone help me? Thanks in advance!
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