- Joined
- Oct 3, 2019
- Messages
- 3
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- English
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- RMMV
Hey! I'm having trouble with Yanfly's Row Formation.
All I want is the classic Final Fantasy rows, where any character can be targeted, regardless of row, and their position on the battlefield does not change (maybe with some slight variance in how far forward they are).
Yanfly's row system has the idea of fighting through lines which I can't seem to remove, and moving the party in the front row infront of those in the back, something I don't want in my game. I also don't have a clue what I'm doing with editing the X/Y crap. Everywhere I've looked there seems to be no answer for what I'm looking for. Thanks.
All I want is the classic Final Fantasy rows, where any character can be targeted, regardless of row, and their position on the battlefield does not change (maybe with some slight variance in how far forward they are).
Yanfly's row system has the idea of fighting through lines which I can't seem to remove, and moving the party in the front row infront of those in the back, something I don't want in my game. I also don't have a clue what I'm doing with editing the X/Y crap. Everywhere I've looked there seems to be no answer for what I'm looking for. Thanks.


