Hi!
So, I've created a skill called, "Invoke", which allows the hero to transform into an elemental guardian. He then has skills specific to that guardian and the "Invoke" skill changes to "Revert". I've figured out how to make all of this happen, but I'm having trouble with making this condition revert on its own after the battle ends or after so many turns, etc.
I've tried setting this up as a State, but it doesn't seem to work. Best I can see right now, you need the skill to activate the State, as well as call up the common event that changes the graphic, etc. Is there a reason why setting the State to dissipate after the battle ends wouldn't work? Is there something in the Common Event that needs to be added? Right now, all the common event does is change the hero into whatever guardian you specify. Not sure how to handle this.
Thanks!